v1.3.7 · ambient: skewed delays · skip ticks · depth alpha · breath spaces
README & technical notes

Setup. npm run dev → hub /woodland/index.html or this file /woodland/try4.html

Architecture. Spatial hash + viewport culling, PIXI.BitmapText pool, ~100k CPU-only particles, pan/zoom camera on content.

v1.3.7. Ambient: per-line sprites for 0.92 depth fade; spawn delay 50 + random²·400; random skip ticks; occasional space “breath”. Grow/slide as v1.3.6.